Disney's Aladdin is a series of platformer video games based on the 1992 motion picture of the same name. The series consists of three drastically different games: one developed by Virgin Interactive for the Sega Mega Drive, which was ported to various other formats, another developed by Capcom for the Super Nintendo Entertainment System, which was later ported to the Game Boy Advance, and a final version developed by SIMS for the Sega Master System and Game Gear.
This version was developed by SIMS and published by Sega, and released in 1994 for the Sega Game Gear worldwide and for the Sega Master System in Europe. Sega went on to produce this game since they already had the necessary intellectual property licensing rights in order to publish the Virgin Interactive game on the Mega Drive/Genesis. The game is also significantly different in gameplay compared to its Mega Drive counterpart. There are three main types of level, chase levels in which Aladdin must outrun enemies while dodging obstacles, exploration levels in which Aladdin must carefully navigate traps and solve puzzles, similar to Prince of Persia, and carpet levels in which Aladdin rides his flying carpet.
On release, Famicom Tsūshin scored the Mega Drive version of Aladdin a 35 out of 40. The game was awarded Best Genesis Game of 1993 by Electronic Gaming Monthly. They also awarded it Best Animation. The game was reviewed in 1994 in Dragon #211 by Jay & Dee in the "Eye of the Monitor" column. Both reviewers gave the game 5 out of 5 stars. Mega placed the game at #12 in their Top Mega Drive Games of All Time. The Mega Drive version sold 4 million copies making it the best-selling Mega Drive game that was not a pack-in. The SNES version sold over 1.75 million units worldwide.